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III: Snow Crash vs Ready Player One
I
find it interesting that the two books are even compared at all
really. Usually comparison arises when books are published fairly
closely together, have similar characters or subject matter. Instead
Hiro and Y.T are very different from Wade and the worlds they inhabit
are fairly different as well. The stories themselves are different
in a lot of ways a well. Still let's take a look at the two shall
we?
First
let me map what I found the books shared. Both books have a
semi-humorish tone to them, Snow Crash's humor comes from the near
parody like nature of it's world. Where it rides that fine line
between absolute parody of cyberpunk and maintaining a fairly serious
world. Ready Player One's humor comes more from the situation of
imaging a teenager in 2045 being obsessed with Atari games and Ferris
Bueller's Day Off. The humor is fairly different though, Snow Crash
invites us to share a chuckle while Ready Player One works really
hard to make that outlandish behavior make sense and feel serious.
I'm going to be honest and Ready Player One is actually fairly
successful in that by tying that ridiculous behavior into a high
reward in the story (If you can remember the lines to War Games, you
might have a shot at winning enough money to match the GDP of a
medium sized country after all). Both Hiro and Wade are fairly
skilled with computers and like Y.T, Wade is growing up in a world
that is flying to pieces. The biggest common ground however is the
existence of a virtual reality internet in both stories. The
Metaverse in Snow Crash and the OASIS in Ready Player One. Let me
take a look at them.
The
Metaverse is fairly constrained and honestly somewhat pedestrian
compared to the OASIS. It presents itself as a single vast globe
that can be traveled by train or programmed vehicles. People buy
virtual estate in the Metaverse and build offices, homes and
headquarters for their internet needs. People move about in avatar
with most people using black and white flat avatars with computer
experts using more realized avatars and the wealthy buying off the
shelf colored avatars for their convenience. All in all it's not a
terrible view of the internet but it is constrained by the fact it
was written in 1992 when the web was in it's infancy at best and no
one really quiet knew it's full potential. Additionally the
Metaverse does not get the same amount of attention lavished on it as
OASIS does as most of Snow Crash takes place in the real world.
Meanwhile
in Ready Player One, the OASIS is where the action is. The OASIS is
bigger, more realized and immersive then the Metaverse. It's not a
single globe, it's a galaxy of planets you can teleport around in if
you have the money or fly using spells, spaceships or anything a
programmer can dream of. People conduct business, play games, go to
school, work, hang out, fight and love in this place. The OASIS
feels like the internet turned into a truly amazing Massive
Multi-Player Online Game. Everyone starts off with fully rendered
and 3d avatars just like most MMOs but through grinding or money you
can upgrade pretty quick. Ready Player One details the world of
OASIS fairly deeply and devotes a good deal of time to it because the
OASIS is most of the story takes place. Given that the book was
written in 2008, it's no surprise that a greater understanding of the
internet and it's culture is displayed in this book.
Let's take a look at our
characters. I'm going to stick to our 3 main characters for brevity
sakes. Hiro is a loner who could take a respected position in his
society of hackers and programmers but refuses to due to distinct
distaste for authority and a fear of being turned into an assembly
line worker. Y.T is young woman who has rejected most of her society
because it requires her to dumb herself down and pretend to be less
capable then she really is. Hiro chooses to do most of his work in
the Metaverse but has no problem getting his hands dirty in the real
world (or even resorting to reason if necessary) if the stakes become
high enough. Y.T is unrelentingly a citizen of the real world and
embraces it fully. Both Hiro and Y.T accept their world and don't
waste a lot of time thinking about how things were better in the
past. That may be because Hiro as African American would look at the
past as a time when he would have been locked out of his rightful
part of things for something as petty as his skin color and Y.T
simply inclined to think that way as she's very much someone who
focuses on the present. Wade makes no bones about the fact that he
thinks he lives in one of the crappiest times in history (I would say
he's wrong but would admit the world he describes can't be called
good). He, unlike the two above is very focused on the past and how
things were better back then. Wade is also someone who has a
community but refuses to take a bigger part in it out of a
combination of pride and shame. Shame over his poverty and pride in
refusing to ask for help instead clinging to the hope that he can
strike it big on his own efforts. While it would look like something
he shares in common with Hiro along with a love of computers, there's
a difference. Hiro is coder and a programmer, one of the men who
actually built the Metaverse, line by line. Wade is a gamer and
while not a terrible programmer it's not his main skill set nor did
he have anything to do with the creation of the Metaverse, Wade's
struggle to take over a fully created world that he had no choice but
to be in. Hiro's struggle is to understand the world he's help
create, his role in it and to protect it. I suppose Wade might grow
up in way to be like Hiro but I find it unlikely. Wade is honestly
more set in his ways then Hiro and more committed to a course of
action. I would honestly say both men reflect the generations they
come from with Hiro being full of Generation X confusion bordering on
apathy and Wade showing the self belief and frustrated determination
of the Millennials.
This leads me over to the
themes of the books in question which are also both very different.
Snow Crash is a consideration of what Memes mean and what they do,
how they tie into language and the very power of language over how we
view the world. After all if you don't have a word for something how
can you fully understand it? How can you explain it to others
without words to give the concept meaning? What if someone could use
a word to take that understanding away from you? What if someone
could use a word to take you away from you? Weaving through that is
a theme of coming to understand yourself and what it is you want to
do in the world. Although I would consider that a lesser theme in
Snow Crash. In Ready Player One, what Wade has to learn is that his
obsessions are not a replacement for real relationships with real
people. That while it's perfectly fine to have interests that you
devote time and energy to, you also need to devote time and energy to
being a member of society and not shutting yourself away from
everyone. Wade's struggle to connect to his fellow human being is
part of his coming of age. This is a young man who only had one
close friend that he had never met in real life and never been on so
much as a date by the start of the story.
Although now that I think
about it there are a couple of other things that the books have in
common. Wade, Hiro and Y.T are all status quo heroes. Wade wants to
protect the current status of OASIS from being changed by the greedy
corporation of IOI. Hiro and Y.T want to protect their world from
being overwritten by a businessman who thinks he can become a god.
Both are trying to maintain the world in it's current state against
people would change it, in their opinion at least for the worst.
This doesn't mean that they're against change but the changes that
Hiro, Y.T and Wade do push forward in their stories are changes on a
personal level in how they relate to their world and those around
them. They don't seek to make sweeping changes to that world for
good or for ill. It also interesting to note that in both books the
villains are corporations. IOI is faceless villain for the most
part, the sixers all look alike and Nolan Sorrento the leaders of the
sixers is only a lackey for faceless powers that be. Meanwhile the
corporation in Snow Crash has a face in Bob Rife, who is the owner of
the business and the mastermind of the plot that Hiro and Y.T work to
foil. The motivations are different however, as IOI seeks to seize
the OASIS as a profit engine and possibly gain control over a major
engine of the world's economy, while Bob Rife intends to flat out
rule the world through being able to control the populace directly.
In the end I don't think
Ready Player One stole anything from Snow Crash, the idea of a
virtual reality style internet is one that has been around for a long
time. If nothing else the existence of stories like Tron and
Lawnmower Man would inspire someone towards that end eventually.
Also corporations as villains is a staple in dystopias and cyberpunks
and the motivations, organization and operations of the two villains
in question are so different that I can't see Mr. Cline has taking to
much inspiration from Snow Crash. I would argue that these are two
very different books and I remain surprised at the threads on reddit
and the various articles that insist on comparing them. While there are similarities, they're fairly skin deep ones in alot of ways. I remain
steadfast in my belief that Snow Crash is the better book and the
better story but I can also see how some people would prefer Ready
Player One as the themes of that story and the journey that Wade goes
through are very modern ones and might resonate more with certain
readers then the themes in Snow Crash.
Next Friday, we take on
Ready Player One the movie and after that Platinum Magic. This has
been your reviewer reminding you, keep reading!
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