Friday, October 13, 2017

Keeping It Real by Justina Robson



Keeping It Real
by Justina Robson


Say you're a Shadowrun fan and you'll get two reactions: ‘what the hell is Shadowrun?’ is the most common, and ‘you should try this it's like Shadowrun, but…’ is the other. For those of you asking the first question, Shadowrun is a fantasy cyberpunk RPG game, which basically means you can play a Cyborg Elf trying to kill Corporate Wizards while your Troll Hacker buddy breaks the internet to steal the paydata. When done right, it's as awesome as it sounds, when done wrong... Well, at least these days you have smartphones while waiting for your turn kids (Manaball! Wait I am editing instead of playing my angry mercenary rabbi-wizard in Shadowun. You are talking about Shadowrun in your book review.  Focus on the task at hand Frigid!)


Right, let's start with our author; Justina Robson was born in Leeds England in the year 1968 AD. She studied philosophy and linguistics at the University of York. In her own words it took seven years of working as a secretary and over 2 million words before she finally published her first novel. Her first published work was in the small press magazine The Alternative in 1994, with her first novel, Silver Screen following in 1999. It was well received and nominated for the Arthur C Clarke award and the BSFA award in 2000. Since then she has published a number of novels and short stories. When she started the Quantum Gravity series, she had 3 novels under her belt and a number of short stories. The first book Keeping it Real was published in 2006, it is the first in a 5 book series. The Quantum Gravity was recommended to me as 'you should try this it's like Shadowrun but...' so let's dive in, shall we?
The background to the Quantum Gravity series goes as such. In the year 2015 AD, there was an explosion in the superconducting supercollider in Texas (if you're saying to yourself. wait there's no such thing in Texas, you're right! In our world it was canceled in 1993 because we are not allowed nice things{An eternal pox be upon congress and all their vile works}). This explosion caused a hole in space-time because quantum. This hole in spacetime caused a number of things to happen backwards and forwards in time (Are there angels what weep? Is Steven Weinberg’s office a TARDIS now?) and odd things resulted. Fast forward to the present year of our story and people refer to Earth as Otopia for some reason (It means ‘local’ in greek) and are aware of five other “realms” of existence and in contact with 4 of them. The first one is Zoomenon, the realm of elementals, where every element on the periodic table is present in abundance but the place is incredibly hostile to human life. The Elementals appear to humans as personifications of Earth, Wind, Water, Fire and Wood (Wait wait… it is both the periodic table of elements Elemental Chaos and D&D style Elemental Chaos?  Is there a Fluorine Chemistry elemental whose special ability to is steal ALL the electrons and then violently explode?). The second is Alfheim, which many of you will have likely guess means elves and the snobbiest elves of course. While Alfheim has diplomatic relations with Otopia, it has otherwise closed its borders firmly shut and tried to keep its people in and everyone else out. It's a Eden like place otherwise, since human technology for the most part doesn't work there's been no industrialization. Instead of technology the elves have magic, which I'll get to a bit. The 3rd realm is Demonia, which is the home of the Demons. Demons are of course much more welcoming of humans than Elves but you do travel at your own risk. That said Demon scientists have been very eager to share information (*sings to tune of Flash Gordon* FAUST!  WOOAAAAAH!  He’s doomed ev’ry of us!) Next up is Faery, home to well... Faeries. Faery has been extremely welcoming and even adopted human bureaucracy, issuing tourist visas and passports and what have you. The last realm is one no human can really discuss, Thanatopia is the realm of the dead and with the exception of necromancers, you have to die to get there. No one comes from Thanatopia and only necromancers visit and come back.


Magic of course exists and is used by, well everyone except humans from what I can tell (have we just not figured it out yet?). Granted Elementals are to alien for any real relationships between the two groups but when a being shows up as nothing but fire, I think it safe to say some magic is being used. That said the most dominant magic users are Demons and Elves, using what they call the aetherstream (or Ispace as humans insist on calling it for some reason) to cast spells and conduct rituals. Another type of magic is that of games, games are magical contests between two people. They have rules with dictate the behavior of those people until the victory conditions of the game are met. Every game has a prize and a forfeit, which can be anything from a song to a life. As you might have guessed this has caused a fair bit of upheaval in human society as humans who can't sense or interact with magic (but can be acted on by magic) are at a harsh disadvantage when it comes to games. However, whenever anti-games laws are enforced, the cops, lawyers, and judges find themselves locked into a game with the accused person and it usually goes poorly from there. I'm honestly impressed by this because it gives people who are leery of contact with non-humans a pretty good reason for their fear. If you're not careful around these people you could end up under a magical compulsion to give them everything you've ever had for a literal song and there's nothing anyone can do about it. So as you can guess relationships between the different peoples of the multi-verse are somewhat fractious and hazardous. Enter our main characters.


Lila Black is a special agent with the NSA, due to injuries she suffered in the field, she is officially dead and has been remade into a top of the line cyborg (Aren’t the NSA basically just SIGNIT spooks, not field spooks?{Yes, but this is a universe where Texas had a supercollider, clearly things are different}). The kind of cyborg that makes Robocop look like the ultra cheap basement bargain model. She has on-board internet connections and AI, weapons, armor, and an internal nuclear reactor to keep her going forever. Lila could only be turned into the kind of weapon that could face off an armored company due to the fact that she was practically killed by Elvish Magic and turning her into this was the only way to keep her alive. The price is that she is left a wreck of a person with a horde of mental and emotional injuries and a body that is still adapting to it's new metal extensions when she is sent off into the field. Which is a problem for me honestly. At this point Lila is a one of a kind agent, no one else in the entire multiverse is like her. So what you do for her first solo mission and as far as I can tell her first mission in the field? Toss her into a massively complex situation (to be fair her commanders couldn't have known how complex) with loads of Elves involved! I mean I figured out by chapter 3, that Lila shouldn't be on this mission and given how much time and resources have been devoted to turn her into an agent and weapon at the cutting edge of technology... An agency, with a limited budget and personal would frankly be more careful. I wouldn't have risked her breaking down on her first mission and wrecking herself over a bloody rock star even if he is an Elf with secrets.


That Elf is Zal, lead vocalist of the No Shows, the hottest new band tearing up North America. Now traditionally Elves do not rock, nor do they run around hobnobbing with humans and demons, getting drunk and more. As you can imagine this has the various purity factions on all sides of all the divides in a snit. Because of this Zal has gotten a vast number of threatening letters and snarling death threats in all manner of media. Including some from the Elvish Covert Service and this is what caught the NSA's interest. Zal himself is a bit of mystery as he seems to have a rather deep relationship with the demons (who are suppose to be forbidden to elves) and able to break a large number of Elvish taboos, which are suppose to be magically enforced. Lila's job is to keep Zal alive and find out just why the Elvish version of the KGB wants him dead. While dealing with all the past trauma that dealing with the same group of people that burnt her limbs off invokes, and finding herself pulled deep into a game with Zal and Elvish royal politics. She may have been thrown into the deep end of sink or swim territory but at least they gave her rocket boots.


Now I found Lila interesting even if I thought she shouldn't be here, Zal I found less so for most of the book. When his motivations were revealed, I found myself rolling my eyes as I don't think his actions match his words. To be fair, that's actually realistic as most of us will say we want one thing or to accomplish one goal while doing everything we can to take ourselves the other way. So I don't count this against the story but do consider it as another reason as to why I find Zal a bit annoying. That said his goals are interesting and the story does explore them a bit. Which is a good thing because it's Zal's goals and the goals of his family that make the main conflict of the story. Here, Lila is the protagonist but her goals are largely on the sidelines (beyond the usual of don't die and win) as she gets pulled into Zal's and other people's problems. What Lila brings to the table is her emotional/mental tangle that she has to work through because Zal's family unknown to her or to him are very much a part of her near death and it's their goals and the means they're willing to use to get to those goals that are causing the conflict here.


The novel is fairly short at about 330 pages with most of the plot happening in the last 200 pages or so. Once the plot gets moving and we start meeting the antagonists the book is rather interesting and a good read, however the first third of the book is rather rough and a good part of it feels disconnected from the last 2/3rds. This is a book that takes some time to actually get going but unfortunately the slow start doesn't give us any additional insight into the characters other than to show us repeatedly that Lila is very damaged. We do get a bit of a look into Elvish society and how games between elves help uphold that society for better or worse and how it drives some of the differences between Elves and Humans and I found that interesting. The Elves have a Caste Society and like most Caste societies, it's held up with a mixture of political ideology, religious belief, power, and the pushing of a crisis that can only be overcome by maintaining purity at all cost. I kind of wish that some of the 100 pages spent on the setup had instead be given over to looking at Elvish culture instead. I'm giving Keeping It Real by Justina Robson a C. It's certainly good once it gets going but the rough start holds it back.


Next week, I veer off into fantasy for a bit with The Shadow of What was Lost. Keep reading!


This review edited by Dr. Ben Allen.

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